+ 5 years Vertiplay WALL MARBLE RUN Set of 6 base mats An innovative play item that develops children s STEM skills, logical thought, imagination and creativity. The base mats are adhesive and easy to position on the wall. Children can invent their own circuit using the modular pieces and their connectors. This wall play item is genuinely space saving. Consists of: 6 wall base mats, 4 balls, 14 straight tracks, 6 curvy tracks, 3 see-saws, 3 pinwheels, 4 end caps, 6 pivot connectors and 32 connectors. Base mat panel: L: 42 cm - W: 37 cm. Made from SILICONE (panel) and PLASTIC (circuit items). 58 811 set 268.05 / 217.93
+ 5 years GEORELLO TECH TRANSMISSIONS This spiral system allows children to understand the principles of mechanisms in a fun way. The pieces are unbreakable and can also be connected diagonally. Children can recreate the models in the educational booklet or create models of their own. Consists of: 266 pieces and 1 educational booklet. Larger piece Ø: 11.5 cm. Made from PLASTIC. 51 155 set 44.03 / 35.80
+ 4 years THE BRAIN TRAIN Individual activity Players must assemble the rails to create a track while solving a mathematical problem (addition or subtraction). If the answer is correct, the train will complete the journey without stopping. Average game duration : 20 min. Consists of: 12 sections of railway track, 1 train and 1 booklet with 40 puzzles. Piece: Side: 8 cm. Made from PLASTIC.
57 747 set 30.04 / 24.42
+ 5 years New GEOMAG MAGNETIC CONSTRUCTION MAXI KIT Students can experiment with 2D and 3D geometric shapes, build, transform, discuss and work on STEM projects as suggested in the booklet. The different coloured pieces are perfect for creating bigger and more stable structures. Consists of: 168 marbles, 266 magnetic rods, 140 triangles, 120 squares, 40 hexagons, 3 bases and 40 double-sided example sheets. Square: Side: 6.5 cm. Made from PLASTIC. Supplied in a storage box.
60 243 set 419.85 / 341.34
+ 5 years CODING ACTIVITY Let s Go Code initiation Activity 2 children. Played in a real-life context, this coding game is perfect to introduce children to programming and coding (STEM) without electronics. This game teaches children coding through kinaesthetic movements, helping them to concentrate, retain information and self- correct their mistakes. In groups, they prepare a series of steps which must be followed by another child according to their instructions. Obstacles can be added to increase the level. Consists of: 20 double-sided coding cards, 20 maze mats, 2 robots and 8 special cards. Coding card: Side: 12.7 cm. Made from FOAM. Supplied with an educational booklet.
58 038 set 52.75 / 42.89
Develop spatial intelligence
Create courses and observe the
relationship between cause
Discover the principles of